Colony Flow Level 644 Answer Key, Walkthrough & Solution
Level 644 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 644: red striped sailboat crossing blue water
Opening move: Move the first cyan block to open the water paths. Final move: Manage the final scattered pieces along the edges.
Board identity
red striped sailboat crossing blue water
The recorded palette is red, pink, cyan, blue, white. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the red striped sailboat crossing blue water
Move the first cyan block to open the water paths
Allow the dark blue and dark red blocks to activate
Queue the connected cyan blocks to clear the wide splash
Shift your focus to the red hull of the ship
Reveal the hidden box and start on the sails
Send the connected red blocks for the sail stripes
Manage the final scattered pieces along the edges
Second-source check
Opening and finish confirmed separately
Opening: Move the first cyan block to open the water paths. Finish: Manage the final scattered pieces along the edges. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 644 paints Car with 118 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Cyan: 60 tiles โ cubes of 29, 24, 7
- Cream: 36 tiles โ cubes of 36
- Indigo: 18 tiles โ cubes of 18
- Yellow: 4 tiles โ cubes of 4
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Indigo 18
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Cyan 7 cube.
- Send the Yellow 4 cube.
- Send the Cyan 29 cube. Only ~16 of its 29 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cream 36 cube. Only ~15 of its 36 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 24 cube. Only ~21 of its 24 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 18 cube. Only ~16 of its 18 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.