Colony Flow Level 222 Answer Key, Walkthrough & Solution
Level 222 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 222: green moth with a golden crescent marking
Opening move: Clear the thick blue bottom border to let ants out of the nest. Final move: Empty the final pieces to finish the puzzle.
Board identity
green moth with a golden crescent marking
The recorded palette is green, yellow, brown, purple, orange. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the green moth with a golden crescent marking
Clear the thick blue bottom border to let ants out of the nest
Send green ants to start working on the large insect wings
Manage the large connected boxes that appear in the tray
Send the brown blocks to clear the upper wing edges
Collect the keys to free the locked blocks in the tray
Clear the remaining green body and orange stars
Empty the final pieces to finish the puzzle
Second-source check
Opening and finish confirmed separately
Opening: Clear the thick blue bottom border to let ants out of the nest. Finish: Empty the final pieces to finish the puzzle. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 222 paints Owl with 140 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Purple: 60 tiles โ cubes of 35, 25
- Indigo: 40 tiles โ cubes of 32, 8
- Pink: 38 tiles โ cubes of 38
- Brown: 2 tiles โ cubes of 2
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Brown 2
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Purple 25 cube.
- Send the Purple 35 cube. Only ~23 of its 35 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 8 cube.
- Send the Pink 38 cube. Only ~18 of its 38 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Brown 2 cube.
- Send the Indigo 32 cube. Only ~18 of its 32 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.