Colony Flow Level 1087 Answer Key, Walkthrough & Solution

Hard

Level 1087 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 1087: the board shown in the Level 1087 video

Opening move: Focus on clearing the massive dark blue sky first to open up the board. Final move: Sweep up the final colors to finish the board.

Board identity

the board shown in the Level 1087 video

Use the Level 1087 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 1087 video

  1. Verified move 1

    Focus on clearing the massive dark blue sky first to open up the board

  2. Verified move 2

    Send yellow ants to collect the scattered stars and the moon

  3. Verified move 3

    Remove the light blue details on the lower right side

  4. Verified move 4

    Bring in dark purple blocks to clear the remaining sky shadows

  5. Verified move 5

    Unleash the green ants to destroy the thick bushy foundation

  6. Verified move 6

    Tear down the tan and orange walls of the central building

  7. Verified move 7

    Clear the bright light green roof and upper structure

  8. Verified move 8

    Sweep up the final colors to finish the board

Sources reviewed: primary level guide.

Colony Flow Level 1087 Screenshot
Colony Flow Level 1087: the board shown in the Level 1087 video reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 1087 paints Sun with 484 tiles across 4 colors, split into 14 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Yellow: 360 tiles → cubes of 50, 48, 47, 46, 35, 33, 31, 29, 22, 19
  • Pink: 70 tiles → cubes of 49, 21
  • Blue: 48 tiles → cubes of 48
  • Orange: 6 tiles → cubes of 6

⚠️ 2 hidden “?” cubes in the tray.

Spoiler: what they hide

Pink 21, Orange 6

🔒 1 locked cube — free the cube above them before they can be picked.

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Yellow 50 cube.
  2. Send the Yellow 48 cube.
  3. Send the Yellow 47 cube.
  4. Send the Yellow 35 cube.
  5. Send the Yellow 33 cube.
  6. Send the Yellow 31 cube.
  7. Send the Yellow 29 cube.
  8. Send the Yellow 22 cube.
  9. Send the Yellow 19 cube.
  10. Send the Blue 48 cube. Only ~43 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  11. Send the Yellow 46 cube. Only ~33 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  12. Send the Pink 21 cube.
  13. Send the Pink 49 cube. Only ~21 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  14. Send the Orange 6 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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