Colony Flow Level 1108 Answer Key, Walkthrough & Solution
Level 1108 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 1108: the board shown in the Level 1108 video
Opening move: Begin by pulling teal and light blue blocks to target the outer border and start feeding the Hungry Door. Final move: Clear the final handful of light blue and purple pixels to completely empty the board.
Board identity
the board shown in the Level 1108 video
Use the Level 1108 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1108 video
Verified move 1
Begin by pulling teal and light blue blocks to target the outer border and start feeding the Hungry Door
Verified move 2
Send the first set of connected white boxes to clear out the large underbelly section
Verified move 3
Keep the slots clear and pull the pink and dark blue blocks to dissolve the left side
Verified move 4
Bring out the connected dark blue boxes to eliminate the upper fin area
Verified move 5
Queue the final teal blocks to drop the Hungry Door to zero and crack it open entirely
Verified move 6
Attack the newly exposed interior pixels by pulling the available purple blocks
Verified move 7
Move the next set of connected white boxes into the tray to clear the remaining scattered belly pieces
Verified move 8
Clear the final handful of light blue and purple pixels to completely empty the board
Sources reviewed: primary level guide.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1108 paints Cupcake with 120 tiles across 4 colors, split into 4 cubes in the tray. You have 5 waiting slots and two nest holes.
- Cream: 55 tiles โ cubes of 55
- Yellow: 38 tiles โ cubes of 38
- Dark: 15 tiles โ cubes of 15
- Forest: 12 tiles โ cubes of 12
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Cream 55 cube. Only ~13 of its 55 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 15 cube.
- Send the Yellow 38 cube. Only ~22 of its 38 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 12 cube. Only ~8 of its 12 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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