Colony Flow Level 104 Answer Key, Walkthrough & Solution

Easy

Level 104 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 104: tiger face with green base and black stripes

Opening move: Clear the bottom green background wall to open the board. Final move: Remove the remaining isolated pixels.

greenblackwhiteorangeyellow

Board identity

tiger face with green base and black stripes

The recorded palette is green, black, white, orange, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the tiger face with green base and black stripes

  1. Clear the bottom green background wall to open the board

  2. Breach the outer black outline at the chin

  3. Eat the red tongue and the lower white fur

  4. Clear the lower orange stripes and cheeks

  5. Push into the upper white face and eyes

  6. Clear the yellow eyes and inner black lines

  7. Dismantle the orange forehead and top green border

  8. Remove the remaining isolated pixels

Second-source check

Opening and finish confirmed separately

Opening: Clear the bottom green background wall to open the board. Finish: Remove the remaining isolated pixels. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 104 Screenshot
Colony Flow Level 104: tiger face with green base and black stripes reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 104 paints Flower with 124 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Red: 69 tiles โ†’ cubes of 35, 34
  • Black: 21 tiles โ†’ cubes of 21
  • Indigo: 20 tiles โ†’ cubes of 20
  • Yellow: 14 tiles โ†’ cubes of 14

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Red 34 cube. Only ~30 of its 34 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Red 35 cube. Only ~20 of its 35 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Yellow 14 cube.
  4. Send the Indigo 20 cube.
  5. Send the Black 21 cube. Only ~12 of its 21 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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