Colony Flow Level 928 Answer Key, Walkthrough & Solution

Easy
No dedicated video exists for level 928 yet — the creator covers this range selectively. Check the full playlist for nearby levels, or follow the written guide below.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 928 paints Castle with 355 tiles across 6 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Forest: 125 tiles → cubes of 48, 45, 32
  • Black: 90 tiles → cubes of 37, 32, 21
  • Dark: 54 tiles → cubes of 54
  • Orange: 38 tiles → cubes of 38
  • Violet: 36 tiles → cubes of 36
  • Coral: 12 tiles → cubes of 12

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Violet 36

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Black 21 cube.
  2. Send the Black 37 cube. Only ~21 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Violet 36 cube. Only ~20 of its 36 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Black 32 cube. Only ~15 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Forest 45 cube. Only ~20 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Forest 32 cube. Only ~20 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Dark 54 cube. Only ~34 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Orange 38 cube. Only ~22 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Forest 48 cube. Only ~22 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Coral 12 cube. Only ~10 of its 12 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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