Colony Flow Level 13 Answer Key, Walkthrough & Solution

Easy

Level 13 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 13: juice pitcher with a citrus slice

Opening move: Open the outer boundary with the dark blue block. Final move: Finish the remaining tiles to completely clear the board.

dark bluedark redlight blueorangeyellowwhite

Board identity

juice pitcher with a citrus slice

The recorded palette is dark blue, dark red, light blue, orange, yellow, white. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the juice pitcher with a citrus slice

  1. Open the outer boundary with the dark blue block

  2. Clear the base layer of the liquid with the dark red block

  3. Begin breaking down the glass with the first light blue block

  4. Send in the first wave of orange blocks for the juice

  5. Reveal the hidden boxes to unlock the yellow citrus slice

  6. Send additional light blue blocks to clear the remaining pitcher body

  7. Clear the white glass highlights to open the final sections

  8. Finish the remaining tiles to completely clear the board

Recorded block values

Numbers confirmed for Level 13

  • Open with the dark-blue 40 block from the visible tray row.
  • Select the dark-red 39 block through the new lower opening.
  • Queue the first light-blue 30 block along the exposed sides and bottom.
  • Select one orange 30 block, replacing it only after a slot clears.
  • Queue the revealed yellow 24 block as soon as the top route is visible.
  • Select the later light-blue 28 block after the first blue capacity finishes.
  • Send the revealed white 6 block after blue no longer surrounds the highlights.

Second-source check

Opening and finish confirmed separately

Opening: Open the outer boundary with the dark blue block. Finish: Finish the remaining tiles to completely clear the board. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 13 Screenshot
Colony Flow Level 13: juice pitcher with a citrus slice reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 13 paints Cat with 106 tiles across 4 colors, split into 12 cubes in the tray. You have 5 waiting slots and one nest hole.

  • Black: 60 tiles โ†’ cubes of 14, 13, 12, 8, 8, 5
  • White: 26 tiles โ†’ cubes of 12, 6, 5, 3
  • Cyan: 16 tiles โ†’ cubes of 16
  • Magenta: 4 tiles โ†’ cubes of 4

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Magenta 4

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Black 14 cube.
  2. Send the Black 13 cube.
  3. Send the White 12 cube.
  4. Send the Black 12 cube.
  5. Send the Black 8 cube.
  6. Send the Black 8 cube.
  7. Send the White 6 cube.
  8. Send the Black 5 cube.
  9. Send the White 5 cube.
  10. Send the White 3 cube.
  11. Send the Cyan 16 cube. Only ~10 of its 16 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  12. Send the Magenta 4 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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