Colony Flow Level 314 Answer Key, Walkthrough & Solution

Hard

Level 314 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 314: gingerbread house with a green icing roof

Opening move: Open the bottom edges and activate your red and green ants. Final move: Remove the final red and white scattered tiles.

redwhitegreenbrownyellow

Board identity

gingerbread house with a green icing roof

The recorded palette is red, white, green, brown, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the gingerbread house with a green icing roof

  1. Open the bottom edges and activate your red and green ants

  2. Send the connected boxes to tackle the white background

  3. Flood the main red band across the center of the crest

  4. Demolish the remaining heavy chocolate blocks

  5. Unleash the green ants on the main center block

  6. Remove the final red and white scattered tiles

Second-source check

Opening and finish confirmed separately

Opening: Open the bottom edges and activate your red and green ants. Finish: Remove the final red and white scattered tiles. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 314 Screenshot
Colony Flow Level 314: gingerbread house with a green icing roof reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 314 paints Car with 118 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Blue: 60 tiles โ†’ cubes of 32, 28
  • Black: 36 tiles โ†’ cubes of 36
  • Red: 18 tiles โ†’ cubes of 18
  • Indigo: 4 tiles โ†’ cubes of 4

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Blue 28 cube. Only ~17 of its 28 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Indigo 4 cube.
  3. Send the Black 36 cube. Only ~15 of its 36 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Blue 32 cube. Only ~23 of its 32 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Red 18 cube. Only ~16 of its 18 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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