Colony Flow Level 357 Answer Key, Walkthrough & Solution
Level 357 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 357: yellow duck wearing a tall black top hat
Opening move: Start chipping away at the massive brown barrier boxes. Final move: Consume the yellow aura and complete the final border.
Board identity
yellow duck wearing a tall black top hat
The recorded palette is yellow, black, blue, red. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the yellow duck wearing a tall black top hat
Start chipping away at the massive brown barrier boxes
Send your first set of connected boxes into the waiting slots
Clear the frog hands and feet with skin color blocks
Break the brown boxes and open the entire board
Attack the thick dark green outline of the frog
Finish the white belly and the remaining body parts
Consume the yellow aura and complete the final border
Second-source check
Opening and finish confirmed separately
Opening: Start chipping away at the massive brown barrier boxes. Finish: Consume the yellow aura and complete the final border. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 357 paints Rainbow with 388 tiles across 5 colors, split into 12 cubes in the tray. You have 5 waiting slots and two nest holes.
- Navy: 102 tiles → cubes of 55, 47
- Magenta: 86 tiles → cubes of 46, 40
- Aqua: 74 tiles → cubes of 37, 23, 14
- Pink: 66 tiles → cubes of 40, 26
- Blue: 60 tiles → cubes of 34, 19, 7
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Blue 19, Blue 7
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Pink 26 cube.
- Send the Blue 19 cube.
- Send the Blue 7 cube.
- Send the Pink 40 cube. Only ~26 of its 40 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Aqua 23 cube.
- Send the Aqua 14 cube.
- Send the Aqua 37 cube. Only ~26 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 55 cube. Only ~42 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 47 cube. Only ~34 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 40 cube. Only ~36 of its 40 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 46 cube. Only ~27 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 34 cube. Only ~33 of its 34 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.