Colony Flow Level 25 Answer Key, Walkthrough & Solution
Level 25 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 25: black kitten inside a strawberry
Opening move: Open with the connected white blocks to clear the seeds and sparkles. Final move: Sweep the final top border with the remaining ants.
Board identity
black kitten inside a strawberry
The recorded palette is blue, white, red, black, green, pink. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the black kitten inside a strawberry
Open with the connected white blocks to clear the seeds and sparkles
Bring out the red and green connected pair to open the center
Send the first set of black blocks for the kitten body
Queue a standalone red block to finish the left side of the fruit
Send another pair of black blocks to clear the face
Send the pink ants to eat the cheek blush
Unleash the heavy blue blocks for the outer background
Sweep the final top border with the remaining ants
Second-source check
Opening and finish confirmed separately
Opening: Open with the connected white blocks to clear the seeds and sparkles. Finish: Sweep the final top border with the remaining ants. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 25 paints Pizza with 164 tiles across 4 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.
- Black: 79 tiles → cubes of 28, 23, 16, 12
- Brown: 58 tiles → cubes of 25, 15, 14, 4
- Lime: 23 tiles → cubes of 23
- Yellow: 4 tiles → cubes of 4
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Lime 23
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Brown 25 cube.
- Send the Black 16 cube.
- Send the Brown 15 cube.
- Send the Brown 14 cube.
- Send the Black 23 cube.
- Send the Black 12 cube.
- Send the Brown 4 cube.
- Send the Black 28 cube. Only ~14 of its 28 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 4 cube.
- Send the Lime 23 cube. Only ~20 of its 23 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.