Colony Flow Level 1244 Answer Key, Walkthrough & Solution

Hard

Level 1244 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 1244: the board shown in the Level 1244 video

Opening move: Clear the outer sky and clouds first to open the side paths. Final move: Remove the final leftover white and green scattered tiles.

Board identity

the board shown in the Level 1244 video

Use the Level 1244 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 1244 video

  1. Verified move 1

    Clear the outer sky and clouds first to open the side paths

  2. Verified move 2

    Remove the green bushes along the bottom edge of the board

  3. Verified move 3

    Clear the massive red roof sitting at the top of the house

  4. Verified move 4

    Strip away the dark purple siding of the main house structure

  5. Verified move 5

    Clear out the white windows to create internal paths

  6. Verified move 6

    Send in light purple ants to handle the decorative trim

  7. Verified move 7

    Send out teal ants to handle the remaining window sections

  8. Verified move 8

    Send in more red ants to finish the front door and lower trim

  9. Verified move 9

    Send black ants to eat the dark outlines and fine details

  10. Verified move 10

    Remove the final leftover white and green scattered tiles

Sources reviewed: primary level guide.

Colony Flow Level 1244 Screenshot
Colony Flow Level 1244: the board shown in the Level 1244 video reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 1244 paints Cactus with 106 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Red: 56 tiles โ†’ cubes of 51, 5
  • Orange: 24 tiles โ†’ cubes of 24
  • Teal: 18 tiles โ†’ cubes of 18
  • Magenta: 8 tiles โ†’ cubes of 8

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Red 5 cube.
  2. Send the Red 51 cube. Only ~30 of its 51 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Orange 24 cube. Only ~12 of its 24 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Teal 18 cube.
  5. Send the Magenta 8 cube. Only ~6 of its 8 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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