Colony Flow Level 1244 Answer Key, Walkthrough & Solution
Level 1244 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 1244: the board shown in the Level 1244 video
Opening move: Clear the outer sky and clouds first to open the side paths. Final move: Remove the final leftover white and green scattered tiles.
Board identity
the board shown in the Level 1244 video
Use the Level 1244 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1244 video
Verified move 1
Clear the outer sky and clouds first to open the side paths
Verified move 2
Remove the green bushes along the bottom edge of the board
Verified move 3
Clear the massive red roof sitting at the top of the house
Verified move 4
Strip away the dark purple siding of the main house structure
Verified move 5
Clear out the white windows to create internal paths
Verified move 6
Send in light purple ants to handle the decorative trim
Verified move 7
Send out teal ants to handle the remaining window sections
Verified move 8
Send in more red ants to finish the front door and lower trim
Verified move 9
Send black ants to eat the dark outlines and fine details
Verified move 10
Remove the final leftover white and green scattered tiles
Sources reviewed: primary level guide.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1244 paints Cactus with 106 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.
- Red: 56 tiles โ cubes of 51, 5
- Orange: 24 tiles โ cubes of 24
- Teal: 18 tiles โ cubes of 18
- Magenta: 8 tiles โ cubes of 8
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Red 5 cube.
- Send the Red 51 cube. Only ~30 of its 51 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Orange 24 cube. Only ~12 of its 24 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 18 cube.
- Send the Magenta 8 cube. Only ~6 of its 8 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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