Colony Flow Level 964 Answer Key, Walkthrough & Solution

Hard

Level 964 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 964: the board shown in the Level 964 video

Opening move: Clear the heavy dark red background to open outside pathways. Final move: Remove the final yellow face and dark purple tail details.

Board identity

the board shown in the Level 964 video

Use the Level 964 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 964 video

  1. Verified move 1

    Clear the heavy dark red background to open outside pathways

  2. Verified move 2

    Remove the white paws to create an opening under the cat

  3. Verified move 3

    Strip away the remaining upper dark red border completely

  4. Verified move 4

    Erase the dark blue outlines surrounding the central cat shape

  5. Verified move 5

    Begin feeding the Hungry Door located in the massive green square

  6. Verified move 6

    Clear the bright orange body sections of the pixel art cat

  7. Verified move 7

    Finish the Hungry Door requirement to clear the entire green flag

  8. Verified move 8

    Remove the final yellow face and dark purple tail details

Sources reviewed: primary level guide.

Colony Flow Level 964 Screenshot
Colony Flow Level 964: the board shown in the Level 964 video reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 964 paints Fish with 146 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.

  • White: 84 tiles โ†’ cubes of 55, 29
  • Blue: 48 tiles โ†’ cubes of 28, 20
  • Teal: 7 tiles โ†’ cubes of 7
  • Yellow: 7 tiles โ†’ cubes of 7

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Yellow 7

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the White 55 cube. Only ~23 of its 55 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Blue 20 cube.
  3. Send the Blue 28 cube. Only ~20 of its 28 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the White 29 cube. Only ~14 of its 29 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Teal 7 cube.
  6. Send the Yellow 7 cube. Only ~6 of its 7 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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