Colony Flow Level 722 Answer Key, Walkthrough & Solution

Easy
No dedicated video exists for level 722 yet — the creator covers this range selectively. Check the full playlist for nearby levels, or follow the written guide below.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 722 paints Puzzle with 342 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Magenta: 78 tiles → cubes of 49, 29
  • Forest: 75 tiles → cubes of 44, 31
  • Dark: 75 tiles → cubes of 41, 27, 7
  • Navy: 75 tiles → cubes of 46, 29
  • Red: 39 tiles → cubes of 39

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Navy 29

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Forest 31 cube.
  2. Send the Navy 29 cube.
  3. Send the Magenta 29 cube.
  4. Send the Dark 27 cube.
  5. Send the Dark 7 cube.
  6. Send the Magenta 49 cube. Only ~30 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Navy 46 cube. Only ~29 of its 46 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Forest 44 cube. Only ~29 of its 44 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Dark 41 cube. Only ~26 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Red 39 cube. Only ~20 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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