Colony Flow Level 125 Answer Key, Walkthrough & Solution

Hard

Level 125 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 125: yellow submarine in a circular ocean

Opening move: Start the level by clearing the dark blue border and the pink water stripe. Final move: Move the connected black boxes to finish the level.

dark bluelight bluebluepinkyelloworangeblack

Board identity

yellow submarine in a circular ocean

The recorded palette is dark blue, light blue, blue, pink, yellow, orange, black. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the yellow submarine in a circular ocean

  1. Start the level by clearing the dark blue border and the pink water stripe

  2. Unleash the first wave of light blue and medium blue ants

  3. Bring out the massive light blue water blocks to expose the center

  4. Send your yellow ants to attack the submarine hull

  5. Clear the orange periscope and tail sections

  6. Clear the final pieces of the yellow hull

  7. Remove the final orange details to clear the way

  8. Send the single black block to start the windows

  9. Move the connected black boxes to finish the level

Second-source check

Opening and finish confirmed separately

Opening: Start the level by clearing the dark blue border and the pink water stripe. Finish: Move the connected black boxes to finish the level. Its 9board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 125 Screenshot
Colony Flow Level 125: yellow submarine in a circular ocean reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 125 paints Donut with 208 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Orange: 88 tiles → cubes of 37, 26, 25
  • Pink: 86 tiles → cubes of 49, 37
  • Brown: 24 tiles → cubes of 24
  • Magenta: 10 tiles → cubes of 10

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Brown 24

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Orange 37 cube.
  2. Send the Orange 26 cube.
  3. Send the Pink 37 cube. Only ~22 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Orange 25 cube. Only ~19 of its 25 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Pink 49 cube. Only ~22 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Magenta 10 cube.
  7. Send the Brown 24 cube. Only ~12 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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