Colony Flow Level 245 Answer Key, Walkthrough & Solution

Hard

Level 245 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 245: curled orange fox with a broad white chest

Opening move: Clear the clouds and grass to open paths. Final move: Clear the final scattered pixels to win.

orangewhiteblackyellow

Board identity

curled orange fox with a broad white chest

The recorded palette is orange, white, black, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the curled orange fox with a broad white chest

  1. Clear the clouds and grass to open paths

  2. Collect the first yellow key from the cat

  3. Clear the sky and target the light blue key

  4. Work on the hills and collect the second yellow key

  5. Remove the cat details and remaining hills

  6. Clear the final scattered pixels to win

Second-source check

Opening and finish confirmed separately

Opening: Clear the clouds and grass to open paths. Finish: Clear the final scattered pixels to win. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 245 Screenshot
Colony Flow Level 245: curled orange fox with a broad white chest reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 245 paints Ice Cream with 132 tiles across 4 colors, split into 4 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Sand: 54 tiles โ†’ cubes of 54
  • Indigo: 52 tiles โ†’ cubes of 52
  • Red: 20 tiles โ†’ cubes of 20
  • Magenta: 6 tiles โ†’ cubes of 6

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Sand 54 cube. Only ~19 of its 54 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Indigo 52 cube. Only ~15 of its 52 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Red 20 cube. Only ~18 of its 20 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Magenta 6 cube. Only ~5 of its 6 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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