Colony Flow Level 1194 Answer Key, Walkthrough & Solution

Hard

Level 1194 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 1194: the board shown in the Level 1194 video

Opening move: Clear the bottom grid background to open paths. Final move: Consume the top white grid background and finish.

Board identity

the board shown in the Level 1194 video

Use the Level 1194 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 1194 video

  1. Verified move 1

    Clear the bottom grid background to open paths

  2. Verified move 2

    Break the bottom orange crust barrier

  3. Verified move 3

    Expose and clear the hidden gray food tiles

  4. Verified move 4

    Route your ants to collect the yellow key

  5. Verified move 5

    Send the connected green blocks carefully

  6. Verified move 6

    Flood the center with dark red and dark purple ants

  7. Verified move 7

    Consume the top white grid background and finish

Sources reviewed: primary level guide.

Colony Flow Level 1194 Screenshot
Colony Flow Level 1194: the board shown in the Level 1194 video reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 1194 paints Rocket with 141 tiles across 5 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Sand: 52 tiles โ†’ cubes of 32, 20
  • Teal: 34 tiles โ†’ cubes of 34
  • Cream: 28 tiles โ†’ cubes of 23, 5
  • Indigo: 18 tiles โ†’ cubes of 18
  • Cyan: 9 tiles โ†’ cubes of 9

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Indigo 18

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Cream 5 cube.
  2. Send the Teal 34 cube. Only ~16 of its 34 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Sand 20 cube.
  4. Send the Sand 32 cube. Only ~20 of its 32 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Cream 23 cube. Only ~14 of its 23 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Indigo 18 cube. Only ~10 of its 18 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Cyan 9 cube. Only ~8 of its 9 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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