Colony Flow Level 1164 Answer Key, Walkthrough & Solution
Level 1164 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 1164: the board shown in the Level 1164 video
Opening move: Clear the outer dark blue sky border completely. Final move: Remove the final scattered fragments around the board.
Board identity
the board shown in the Level 1164 video
Use the Level 1164 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1164 video
Verified move 1
Clear the outer dark blue sky border completely
Verified move 2
Activate the black sky blocks to open the background
Verified move 3
Move the brown block to dismantle the tree branch
Verified move 4
Send white blocks to gather the scattered stars
Verified move 5
Queue purple blocks to shape the inner background
Verified move 6
Transition your focus to the light blue owl feathers
Verified move 7
Activate the white blocks for the owl belly and face
Verified move 8
Clear the yellow eyes and orange beak
Verified move 9
Remove the final scattered fragments around the board
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1164 paints House with 276 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.
- Black: 100 tiles → cubes of 55, 37, 8
- Orange: 78 tiles → cubes of 44, 26, 8
- Brown: 60 tiles → cubes of 37, 23
- Yellow: 20 tiles → cubes of 20
- Green: 18 tiles → cubes of 18
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Brown 23
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Brown 37 cube.
- Send the Orange 8 cube.
- Send the Black 8 cube.
- Send the Orange 44 cube. Only ~24 of its 44 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 37 cube. Only ~28 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 55 cube. Only ~22 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Brown 23 cube. Only ~21 of its 23 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Orange 26 cube. Only ~13 of its 26 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Green 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
All Level Walkthroughs
Hard Super Hard