Colony Flow Level 710 Answer Key, Walkthrough & Solution

Super Hard

Level 710 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 710: pink and yellow moth on a green field

Opening move: Open the lower paths using dark purple and green blocks. Final move: Mop up the scattered remaining tiles to finish the level.

pinkyellowbluegreenblack

Board identity

pink and yellow moth on a green field

The recorded palette is pink, yellow, blue, green, black. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the pink and yellow moth on a green field

  1. Open the lower paths using dark purple and green blocks

  2. Clear the pink tree layers to approach the cyan key

  3. Collect the key and activate the locked cyan block

  4. Sweep the right side green background to open a new route

  5. Dismantle the beige and orange head and upper body layers

  6. Clear the massive green sky section at the top of the board

  7. Mop up the scattered remaining tiles to finish the level

Second-source check

Opening and finish confirmed separately

Opening: Open the lower paths using dark purple and green blocks. Finish: Mop up the scattered remaining tiles to finish the level. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 710 Screenshot
Colony Flow Level 710: pink and yellow moth on a green field reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 710 paints Car with 118 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Pink: 60 tiles โ†’ cubes of 32, 23, 5
  • White: 36 tiles โ†’ cubes of 25, 11
  • Purple: 18 tiles โ†’ cubes of 18
  • Green: 4 tiles โ†’ cubes of 4

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Purple 18

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the White 11 cube.
  2. Send the Pink 5 cube.
  3. Send the Pink 32 cube. Only ~16 of its 32 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Green 4 cube.
  5. Send the Pink 23 cube. Only ~17 of its 23 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the White 25 cube. Only ~18 of its 25 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Purple 18 cube. Only ~16 of its 18 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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