Colony Flow Level 492 Answer Key, Walkthrough & Solution

Easy

Level 492 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 492: pink round hero riding a yellow star

Opening move: Tackle the left side tiles and the large chocolate block. Final move: Finish the pale yellow background tiles.

pinkyellowredblack

Board identity

pink round hero riding a yellow star

The recorded palette is pink, yellow, red, black. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the pink round hero riding a yellow star

  1. Tackle the left side tiles and the large chocolate block

  2. Finish removing the chocolate and open the central paths

  3. Clear the bottom edge of the yellow star

  4. Address the red shoes and dark pink details on the character

  5. Consume the black outline around the character

  6. Clear the main pink body of the character

  7. Finish the pale yellow background tiles

Second-source check

Opening and finish confirmed separately

Opening: Tackle the left side tiles and the large chocolate block. Finish: Finish the pale yellow background tiles. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 492 Screenshot
Colony Flow Level 492: pink round hero riding a yellow star reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 492 paints Balloon with 109 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Forest: 94 tiles โ†’ cubes of 40, 31, 23
  • Sand: 8 tiles โ†’ cubes of 8
  • Teal: 6 tiles โ†’ cubes of 6
  • Red: 1 tiles โ†’ cubes of 1

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Teal 6

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Forest 23 cube.
  2. Send the Teal 6 cube.
  3. Send the Red 1 cube.
  4. Send the Forest 31 cube. Only ~26 of its 31 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Forest 40 cube. Only ~18 of its 40 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Sand 8 cube. Only ~7 of its 8 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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