Colony Flow Level 627 Answer Key, Walkthrough & Solution
Level 627 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 627: blue route map with a purple aircraft marker
Opening move: Clear the outer white background grid. Final move: Finish the final white background tiles.
Board identity
blue route map with a purple aircraft marker
The recorded palette is cyan, blue, purple, white, gray. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the blue route map with a purple aircraft marker
Clear the outer white background grid
Attack the dark red outline and brush handle
Open the yellow palette body and pink heart
Reveal hidden boxes and clear the brush tip
Clear the cyan heart and remaining red sections
Clear the green heart and orange heart
Finish the final white background tiles
Second-source check
Opening and finish confirmed separately
Opening: Clear the outer white background grid. Finish: Finish the final white background tiles. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 627 paints Puzzle with 342 tiles across 4 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.
- Black: 114 tiles → cubes of 53, 34, 27
- Orange: 111 tiles → cubes of 51, 51, 9
- Violet: 78 tiles → cubes of 45, 33
- Indigo: 39 tiles → cubes of 39
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Indigo 39
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Black 53 cube.
- Send the Orange 51 cube.
- Send the Black 34 cube.
- Send the Violet 33 cube.
- Send the Orange 9 cube.
- Send the Orange 51 cube. Only ~36 of its 51 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Violet 45 cube. Only ~29 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 27 cube. Only ~26 of its 27 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 39 cube. Only ~20 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.