Colony Flow Level 454 Answer Key, Walkthrough & Solution
Level 454 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 454: white cat tucked inside a stacked hamburger
Opening move: Move the starting white blocks to clear the outer background grid. Final move: Remove the final white border fragments.
Board identity
white cat tucked inside a stacked hamburger
The recorded palette is brown, cream, white, red, green. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the white cat tucked inside a stacked hamburger
Move the starting white blocks to clear the outer background grid
Break into the heavy black outline of the burger
Reduce the hungry door requirement by feeding the colony
Manage the connected cyan and black blocks
Unlock the yellow and cyan lock blocks
Consume the massive top and bottom buns
Reveal the hidden boxes in the bottom row
Clear the pink and purple face details
Open the hungry door completely
Clear the inner tomato and lettuce layers
Remove the final white border fragments
Second-source check
Opening and finish confirmed separately
Opening: Move the starting white blocks to clear the outer background grid. Finish: Remove the final white border fragments. Its 11board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 454 paints Pizza with 248 tiles across 4 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.
- Red: 130 tiles → cubes of 41, 34, 28, 27
- Cream: 92 tiles → cubes of 49, 36, 7
- Dark: 23 tiles → cubes of 19, 4
- Coral: 3 tiles → cubes of 3
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Dark 4
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Cream 36 cube.
- Send the Cream 7 cube.
- Send the Cream 49 cube. Only ~35 of its 49 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 34 cube.
- Send the Red 28 cube.
- Send the Red 27 cube.
- Send the Dark 4 cube.
- Send the Red 41 cube. Only ~20 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 3 cube.
- Send the Dark 19 cube. Only ~18 of its 19 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.