Colony Flow Level 558 Answer Key, Walkthrough & Solution

Easy

Level 558 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 558: orange squirrel with an oversized upright tail

Opening move: Send the first large cyan blocks to clear out the outer blue water. Final move: Clear the remaining pink and cyan tiles to finish the board.

orangeyellowredblackblue

Board identity

orange squirrel with an oversized upright tail

The recorded palette is orange, yellow, red, black, blue. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the orange squirrel with an oversized upright tail

  1. Send the first large cyan blocks to clear out the outer blue water

  2. Send the red block to collect the key and unlock the fish

  3. Maneuver the connected boxes into the active tray slots

  4. Send the yellow and orange ants to devour the goldfish body

  5. Chip away at the massive chocolate barrier

  6. Reveal the hidden box in the lower tray rows

  7. Clear the remaining pink and cyan tiles to finish the board

Second-source check

Opening and finish confirmed separately

Opening: Send the first large cyan blocks to clear out the outer blue water. Finish: Clear the remaining pink and cyan tiles to finish the board. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 558 Screenshot
Colony Flow Level 558: orange squirrel with an oversized upright tail reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 558 paints Balloon with 109 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Sand: 94 tiles โ†’ cubes of 53, 21, 20
  • Purple: 8 tiles โ†’ cubes of 8
  • White: 6 tiles โ†’ cubes of 6
  • Coral: 1 tiles โ†’ cubes of 1

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

White 6

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Sand 21 cube.
  2. Send the Sand 20 cube.
  3. Send the White 6 cube.
  4. Send the Coral 1 cube.
  5. Send the Sand 53 cube. Only ~23 of its 53 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Purple 8 cube. Only ~7 of its 8 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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