Colony Flow Level 667 Answer Key, Walkthrough & Solution

Hard

Level 667 Video Walkthrough

Watch how to clear level 667 without boosters. Want to practice first? Play Colony Flow free in your browser โ†—

๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 667 paints Fish with 146 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Orange: 84 tiles โ†’ cubes of 45, 39
  • Blue: 48 tiles โ†’ cubes of 48
  • Teal: 7 tiles โ†’ cubes of 7
  • Black: 7 tiles โ†’ cubes of 7

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Orange 45 cube. Only ~23 of its 45 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Blue 48 cube. Only ~23 of its 48 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Orange 39 cube. Only ~17 of its 39 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Teal 7 cube.
  5. Send the Black 7 cube. Only ~6 of its 7 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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