Colony Flow Level 834 Answer Key, Walkthrough & Solution
Level 834 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 834: the board shown in the Level 834 video
Opening move: You must open the outer tree trunks and remove the bottom grass layers. Final move: You clean up the final canopy pieces and clear the entire board.
Board identity
the board shown in the Level 834 video
Use the Level 834 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 834 video
Verified move 1
You must open the outer tree trunks and remove the bottom grass layers
Verified move 2
You clear the bright flowers to expand the lower ant paths
Verified move 3
You unleash the connected blocks into the large blue center
Verified move 4
You unlock the tray block and dismantle the central orange hammock
Verified move 5
You clean up the final canopy pieces and clear the entire board
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 834 paints House with 276 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.
- Blue: 100 tiles → cubes of 44, 30, 23, 3
- Dark: 78 tiles → cubes of 51, 27
- Pink: 60 tiles → cubes of 47, 13
- Yellow: 20 tiles → cubes of 20
- Red: 18 tiles → cubes of 18
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Pink 13
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Pink 13 cube.
- Send the Blue 3 cube.
- Send the Pink 47 cube. Only ~39 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 27 cube. Only ~24 of its 27 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 23 cube.
- Send the Blue 44 cube. Only ~19 of its 44 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 51 cube. Only ~21 of its 51 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 30 cube. Only ~17 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.