Colony Flow Level 834 Answer Key, Walkthrough & Solution

Hard

Level 834 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 834: the board shown in the Level 834 video

Opening move: You must open the outer tree trunks and remove the bottom grass layers. Final move: You clean up the final canopy pieces and clear the entire board.

Board identity

the board shown in the Level 834 video

Use the Level 834 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 834 video

  1. Verified move 1

    You must open the outer tree trunks and remove the bottom grass layers

  2. Verified move 2

    You clear the bright flowers to expand the lower ant paths

  3. Verified move 3

    You unleash the connected blocks into the large blue center

  4. Verified move 4

    You unlock the tray block and dismantle the central orange hammock

  5. Verified move 5

    You clean up the final canopy pieces and clear the entire board

Sources reviewed: primary level guide.

Colony Flow Level 834 Screenshot
Colony Flow Level 834: the board shown in the Level 834 video reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 834 paints House with 276 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Blue: 100 tiles → cubes of 44, 30, 23, 3
  • Dark: 78 tiles → cubes of 51, 27
  • Pink: 60 tiles → cubes of 47, 13
  • Yellow: 20 tiles → cubes of 20
  • Red: 18 tiles → cubes of 18

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Pink 13

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Pink 13 cube.
  2. Send the Blue 3 cube.
  3. Send the Pink 47 cube. Only ~39 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Dark 27 cube. Only ~24 of its 27 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Blue 23 cube.
  6. Send the Blue 44 cube. Only ~19 of its 44 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Dark 51 cube. Only ~21 of its 51 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Blue 30 cube. Only ~17 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Red 18 cube. Only ~16 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Yellow 20 cube. Only ~14 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

All Level Walkthroughs

🐜 Colony Flow
Jump to level
Levels 1-10