Colony Flow Level 924 Answer Key, Walkthrough & Solution

Hard

Level 924 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 924: the board shown in the Level 924 video

Opening move: Start by pulling the largest light peach block to clear the outer edges. Final move: Send in the dark brown blocks to consume the base.

Board identity

the board shown in the Level 924 video

Use the Level 924 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 924 video

  1. Verified move 1

    Start by pulling the largest light peach block to clear the outer edges

  2. Verified move 2

    Bring in the next light peach block to finish the bird body

  3. Verified move 3

    Send multiple white blocks to clear the belly and wings

  4. Verified move 4

    Move the connected dark grey blocks for the eyes and details

  5. Verified move 5

    Unlock the hidden elements and finish the bright red tiles

  6. Verified move 6

    Send in the dark brown blocks to consume the base

Sources reviewed: primary level guide.

Colony Flow Level 924 Screenshot
Colony Flow Level 924: the board shown in the Level 924 video reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 924 paints Star with 124 tiles across 3 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Indigo: 74 tiles โ†’ cubes of 43, 31
  • Brown: 34 tiles โ†’ cubes of 23, 11
  • Forest: 16 tiles โ†’ cubes of 16

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Brown 23 cube.
  2. Send the Indigo 31 cube.
  3. Send the Brown 11 cube.
  4. Send the Indigo 43 cube. Only ~29 of its 43 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Forest 16 cube. Only ~12 of its 16 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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