Colony Flow Level 1041 Answer Key, Walkthrough & Solution
Level 1041 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 1041: the board shown in the Level 1041 video
Opening move: Clear the bottom border colors first to open the board. Final move: Remove the scattered fragments and final background tiles.
Board identity
the board shown in the Level 1041 video
Use the Level 1041 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1041 video
Verified move 1
Clear the bottom border colors first to open the board
Verified move 2
Send your first set of Connected Boxes to hit two areas at after
Verified move 3
Break the smaller numbered block on the right side of the board
Verified move 4
Queue the yellow and orange Connected Boxes to reach the main body
Verified move 5
Focus all ant traffic on the massive left obstacle
Verified move 6
Send the large white blocks to consume the cat body
Verified move 7
Remove the scattered fragments and final background tiles
Sources reviewed: primary level guide.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1041 paints Butterfly with 194 tiles across 4 colors, split into 8 cubes in the tray. You have 5 waiting slots and two nest holes.
- Cyan: 90 tiles → cubes of 38, 28, 24
- Coral: 72 tiles → cubes of 31, 24, 17
- White: 22 tiles → cubes of 22
- Yellow: 10 tiles → cubes of 10
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Coral 17
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Cyan 24 cube.
- Send the Coral 17 cube.
- Send the Cyan 38 cube. Only ~26 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 24 cube. Only ~21 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 31 cube. Only ~18 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 28 cube. Only ~20 of its 28 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 22 cube.
- Send the Yellow 10 cube.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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