Colony Flow Level 62 Answer Key, Walkthrough & Solution

Easy

Level 62 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 62: orange cat face with central chocolate barrier

Opening move: Send your front tray blocks to break the massive chocolate. Final move: Remove the final top background tiles.

light blueblackwhiteorangeyellowpink

Board identity

orange cat face with central chocolate barrier

The recorded palette is light blue, black, white, orange, yellow, pink. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the orange cat face with central chocolate barrier

  1. Send your front tray blocks to break the massive chocolate

  2. Clear the newly exposed mouth and nose tiles

  3. Attack the white eyes and clear the inner outlines

  4. Consume the heavy orange areas on the lower face

  5. Clear the light blue background from the lower corners

  6. Focus on the upper forehead and black outlines

  7. Devour the black ears at the top of the head

  8. Remove the final top background tiles

Recorded block values

Numbers confirmed for Level 62

  • Queue only front tray blocks with routes to the lower center and keep ants hitting the 100-count barrier.

Second-source check

Opening and finish confirmed separately

Opening: Send your front tray blocks to break the massive chocolate. Finish: Remove the final top background tiles. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 62 Screenshot
Colony Flow Level 62: orange cat face with central chocolate barrier reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 62 paints Turtle with 96 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Cream: 42 tiles โ†’ cubes of 37, 5
  • Coral: 26 tiles โ†’ cubes of 19, 7
  • Green: 16 tiles โ†’ cubes of 16
  • Forest: 12 tiles โ†’ cubes of 12

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Forest 12

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Cream 5 cube.
  2. Send the Cream 37 cube. Only ~19 of its 37 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Forest 12 cube.
  4. Send the Coral 7 cube.
  5. Send the Coral 19 cube. Only ~12 of its 19 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Green 16 cube. Only ~10 of its 16 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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