Colony Flow Level 107 Answer Key, Walkthrough & Solution
Level 107 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 107: yellow creature with hidden tray boxes
Opening move: Open with the bottom light blue blocks and the first dark grey block to open the lower board. Final move: Clear the top ears and remaining light blue background tiles to finish the level.
Board identity
yellow creature with hidden tray boxes
The recorded palette is light blue, yellow, brown, dark gray, pink. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the yellow creature with hidden tray boxes
Open with the bottom light blue blocks and the first dark grey block to open the lower board
Bring out the pink block and more light blue blocks to clear the lower face details
Reveal the hidden boxes and deploy the first yellow blocks into the main face
Send the large brown block to tackle the thick outer outline of the creature
Send more dark grey ants to clear the side stripes and center forehead mark
Feed multiple yellow blocks into your active slots to tear down the massive center section
Clear the top ears and remaining light blue background tiles to finish the level
Second-source check
Opening and finish confirmed separately
Opening: Open with the bottom light blue blocks and the first dark grey block to open the lower board. Finish: Clear the top ears and remaining light blue background tiles to finish the level. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 107 paints Mushroom with 170 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.
- Yellow: 76 tiles → cubes of 55, 21
- Purple: 38 tiles → cubes of 22, 16
- Lime: 32 tiles → cubes of 27, 5
- Forest: 24 tiles → cubes of 24
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Lime 5
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Yellow 21 cube.
- Send the Lime 5 cube.
- Send the Yellow 55 cube. Only ~23 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 16 cube.
- Send the Lime 27 cube. Only ~22 of its 27 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Purple 22 cube. Only ~16 of its 22 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Forest 24 cube. Only ~18 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.