Colony Flow Level 1287 Answer Key, Walkthrough & Solution
Level 1287 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 1287: the board shown in the Level 1287 video
Opening move: Clear the bottom orange border to open paths. Final move: Remove the final scattered pieces.
Board identity
the board shown in the Level 1287 video
Use the Level 1287 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1287 video
Verified move 1
Clear the bottom orange border to open paths
Verified move 2
Send white ants to start clearing the swan body
Verified move 3
Send dark purple ants to the background areas
Verified move 4
Next, chipping away at the border and swan
Verified move 5
Send green ants to tackle the lower leaves
Verified move 6
Feed the Hungry Door with cyan ants
Verified move 7
Manage a crowded board with multiple active colors
Verified move 8
Clear the upper leaves and remaining background
Verified move 9
Open the Hungry Door completely
Verified move 10
Remove the final scattered pieces
Sources reviewed: primary level guide.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1287 paints Star with 124 tiles across 3 colors, split into 4 cubes in the tray. You have 5 waiting slots and two nest holes.
- Red: 74 tiles โ cubes of 54, 20
- Coral: 34 tiles โ cubes of 34
- Magenta: 16 tiles โ cubes of 16
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Red 20 cube.
- Send the Coral 34 cube. Only ~32 of its 34 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Red 54 cube. Only ~36 of its 54 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 16 cube. Only ~12 of its 16 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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