Colony Flow Level 569 Answer Key, Walkthrough & Solution
Level 569 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 569: purple whale with a bright pink back
Opening move: Move the first black blocks to breach the outer background. Final move: Clear the top background and finish the final details.
Board identity
purple whale with a bright pink back
The recorded palette is purple, pink, blue, white, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the purple whale with a bright pink back
Move the first black blocks to breach the outer background
Bring out the cyan block to target the water splashes
Send the connected white and pink blocks for the whale belly
Move more black blocks to clear the sides of the picture
Send the yellow blocks forward to grab the golden key
Send the blue and purple blocks to clear the main body
Clear the top background and finish the final details
Second-source check
Opening and finish confirmed separately
Opening: Move the first black blocks to breach the outer background. Finish: Clear the top background and finish the final details. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 569 paints Mushroom with 170 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.
- Teal: 76 tiles → cubes of 45, 31
- Jade: 38 tiles → cubes of 24, 14
- Lime: 32 tiles → cubes of 23, 9
- Pink: 24 tiles → cubes of 24
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Lime 9
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Lime 9 cube.
- Send the Teal 31 cube. Only ~28 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Lime 23 cube. Only ~22 of its 23 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 45 cube. Only ~19 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Jade 14 cube.
- Send the Jade 24 cube. Only ~18 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Pink 24 cube. Only ~18 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.