Colony Flow Level 177 Answer Key, Walkthrough & Solution
Level 177 Video Walkthrough
Watch how to clear level 177 without boosters. Want to practice first? Play Colony Flow free in your browser ↗
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 177 paints Swan with 484 tiles across 5 colors, split into 15 cubes in the tray. You have 5 waiting slots and two nest holes.
- Dark: 231 tiles → cubes of 48, 47, 41, 38, 29, 28
- Magenta: 147 tiles → cubes of 43, 41, 38, 25
- Teal: 87 tiles → cubes of 42, 24, 21
- Coral: 14 tiles → cubes of 14
- Cyan: 5 tiles → cubes of 5
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Magenta 41, Magenta 38
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Dark 28 cube.
- Send the Magenta 25 cube.
- Send the Magenta 41 cube. Only ~34 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 43 cube. Only ~29 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 38 cube. Only ~28 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 29 cube. Only ~28 of its 29 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 41 cube. Only ~26 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 38 cube. Only ~20 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 24 cube. Only ~17 of its 24 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 42 cube. Only ~17 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 48 cube. Only ~17 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 47 cube. Only ~18 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 14 cube.
- Send the Teal 21 cube. Only ~19 of its 21 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cyan 5 cube.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.