Colony Flow Level 1150 Answer Key, Walkthrough & Solution

Super Hard

Level 1150 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 1150: the board shown in the Level 1150 video

Opening move: Clear the red Hungry Door first to open the left side. Final move: Empty the remaining tray pieces to finish the board.

Board identity

the board shown in the Level 1150 video

Use the Level 1150 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 1150 video

  1. Verified move 1

    Clear the red Hungry Door first to open the left side

  2. Verified move 2

    Feed the yellow Hungry Door to expose the right side

  3. Verified move 3

    Clear the purple and yellow borders at the bottom

  4. Verified move 4

    Break through the light purple and black sections

  5. Verified move 5

    Dismantle the dark blue sunglasses in the center

  6. Verified move 6

    Clear the red and orange outer head pieces

  7. Verified move 7

    Remove the final scattered white and light blue pixels

  8. Verified move 8

    Empty the remaining tray pieces to finish the board

Sources reviewed: primary level guide.

Colony Flow Level 1150 Screenshot
Colony Flow Level 1150: the board shown in the Level 1150 video reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 1150 paints Umbrella with 140 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Dark: 71 tiles โ†’ cubes of 43, 28
  • Navy: 47 tiles โ†’ cubes of 47
  • Cyan: 14 tiles โ†’ cubes of 14
  • Jade: 8 tiles โ†’ cubes of 8

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Dark 28 cube.
  2. Send the Dark 43 cube. Only ~19 of its 43 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Navy 47 cube.
  4. Send the Cyan 14 cube.
  5. Send the Jade 8 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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