Colony Flow Level 442 Answer Key, Walkthrough & Solution

Easy

Level 442 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 442: black-haired bearded footballer in pale blue

Opening move: Send your first massive wave of ants to break the giant chocolate block. Final move: Queue your final white blocks to clear the remaining background tiles.

blackbrownbluewhitecream

Board identity

black-haired bearded footballer in pale blue

The recorded palette is black, brown, blue, white, cream. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the black-haired bearded footballer in pale blue

  1. Send your first massive wave of ants to break the giant chocolate block

  2. Clear the final layers of the chocolate to expose the man underneath

  3. Clear the shirt and pants to open up the bottom half of the board

  4. Manage the connected boxes carefully to clear the face and beard

  5. Send the dark blue ants on a long journey to clear the hair

  6. Queue your final white blocks to clear the remaining background tiles

Second-source check

Opening and finish confirmed separately

Opening: Send your first massive wave of ants to break the giant chocolate block. Finish: Queue your final white blocks to clear the remaining background tiles. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 442 Screenshot
Colony Flow Level 442: black-haired bearded footballer in pale blue reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 442 paints Rainbow with 388 tiles across 5 colors, split into 13 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Yellow: 102 tiles → cubes of 44, 22, 20, 16
  • Jade: 86 tiles → cubes of 50, 24, 12
  • Brown: 74 tiles → cubes of 53, 21
  • Cyan: 66 tiles → cubes of 39, 27
  • Lime: 60 tiles → cubes of 40, 20

⚠️ 2 hidden “?” cubes in the tray.

Spoiler: what they hide

Lime 20, Lime 40

🔒 1 locked cube — free the cube above them before they can be picked.

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Cyan 27 cube.
  2. Send the Lime 20 cube.
  3. Send the Yellow 20 cube.
  4. Send the Cyan 39 cube. Only ~25 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Brown 21 cube.
  6. Send the Brown 53 cube. Only ~29 of its 53 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Yellow 22 cube.
  8. Send the Yellow 16 cube.
  9. Send the Yellow 44 cube. Only ~34 of its 44 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Jade 24 cube.
  11. Send the Jade 12 cube.
  12. Send the Jade 50 cube. Only ~32 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  13. Send the Lime 40 cube. Only ~34 of its 40 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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