Colony Flow Level 398 Answer Key, Walkthrough & Solution

Easy

Level 398 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 398: green sea turtle with orange fish and coral

Opening move: You start by clearing the outer layers of the light blue water. Final move: You clean up the final border tiles to completely finish the puzzle.

light bluegreenorangepurpledark bluered

Board identity

green sea turtle with orange fish and coral

The recorded palette is light blue, green, orange, purple, dark blue, red. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the green sea turtle with orange fish and coral

  1. You start by clearing the outer layers of the light blue water

  2. You reveal and pull the connected dark blue boxes to clear the deep water

  3. You deploy red and brown blocks to clear the coral and the turtle shell

  4. You send green ants to tackle the bright green turtle body

  5. You clear the remaining top bubbles with additional light blue blocks

  6. You finish the orange fish and the lower coral to empty the board

  7. You clean up the final border tiles to completely finish the puzzle

Second-source check

Opening and finish confirmed separately

Opening: You start by clearing the outer layers of the light blue water. Finish: You clean up the final border tiles to completely finish the puzzle. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 398 Screenshot
Colony Flow Level 398: green sea turtle with orange fish and coral reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 398 paints Apple with 196 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Violet: 116 tiles → cubes of 44, 41, 31
  • Pink: 55 tiles → cubes of 55
  • Aqua: 16 tiles → cubes of 16
  • Dark: 9 tiles → cubes of 9

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Dark 9

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Pink 55 cube. Only ~40 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Violet 31 cube.
  3. Send the Violet 44 cube. Only ~28 of its 44 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Violet 41 cube. Only ~19 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Aqua 16 cube. Only ~10 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Dark 9 cube. Only ~8 of its 9 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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