Colony Flow Level 436 Answer Key, Walkthrough & Solution

Easy

Level 436 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 436: pale blue cloud beneath golden shooting stars

Opening move: Clear the bottom left debris and start the yellow lightning. Final move: Clear the yellow stars and mop up the final edges.

blueyellowpurplewhiteblack

Board identity

pale blue cloud beneath golden shooting stars

The recorded palette is blue, yellow, purple, white, black. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the pale blue cloud beneath golden shooting stars

  1. Clear the bottom left debris and start the yellow lightning

  2. Begin clearing the cloud interior and outline

  3. Feed the Hungry Door to lower the requirement

  4. Break the Hungry Door and clear the hidden moon

  5. Unleash the dark purple ants on the night sky background

  6. Clear the yellow stars and mop up the final edges

Second-source check

Opening and finish confirmed separately

Opening: Clear the bottom left debris and start the yellow lightning. Finish: Clear the yellow stars and mop up the final edges. Its 6board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 436 Screenshot
Colony Flow Level 436: pale blue cloud beneath golden shooting stars reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 436 paints Fish with 146 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Teal: 84 tiles โ†’ cubes of 46, 38
  • White: 48 tiles โ†’ cubes of 48
  • Coral: 7 tiles โ†’ cubes of 7
  • Pink: 7 tiles โ†’ cubes of 7

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Teal 38 cube. Only ~23 of its 38 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the White 48 cube. Only ~20 of its 48 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Teal 46 cube. Only ~19 of its 46 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Coral 7 cube.
  5. Send the Pink 7 cube. Only ~6 of its 7 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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