Colony Flow Level 512 Answer Key, Walkthrough & Solution
Level 512 Video Walkthrough
Watch how to clear level 512 without boosters. Want to practice first? Play Colony Flow free in your browser โ
๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 512 paints Car with 118 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.
- Sand: 60 tiles โ cubes of 28, 25, 7
- Black: 36 tiles โ cubes of 36
- Teal: 18 tiles โ cubes of 18
- Lime: 4 tiles โ cubes of 4
โ ๏ธ 1 hidden โ?โ cube in the tray.
Spoiler: what they hide
Teal 18
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ?โ cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Sand 7 cube.
- Send the Lime 4 cube.
- Send the Sand 25 cube. Only ~16 of its 25 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 36 cube. Only ~15 of its 36 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Sand 28 cube. Only ~20 of its 28 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 18 cube. Only ~16 of its 18 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.