Colony Flow Level 21 Answer Key, Walkthrough & Solution

Easy

Level 21 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 21: soccer ball on a green field

Opening move: Open with a green block to carve out the bottom edge of the grass. Final move: Select the final black blocks to finish the very top of the design.

greenwhiteblack

Board identity

soccer ball on a green field

The recorded palette is green, white, black. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the soccer ball on a green field

  1. Open with a green block to carve out the bottom edge of the grass

  2. Move the first black and white blocks to open the lower ball patches

  3. Monitor the numbers as the ants hollow out the bottom center

  4. Bring up another green block to eat the right side background tiles

  5. Queue the large connected block chain to clear the middle of the board

  6. Clear the hidden boxes as they reveal their colors in the tray

  7. Unleash a massive ant swarm to consume the upper green background arc

  8. Select the final black blocks to finish the very top of the design

Second-source check

Opening and finish confirmed separately

Opening: Open with a green block to carve out the bottom edge of the grass. Finish: Select the final black blocks to finish the very top of the design. Its 8board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 21 Screenshot
Colony Flow Level 21: soccer ball on a green field reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 21 paints Crown with 140 tiles across 4 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Yellow: 81 tiles โ†’ cubes of 25, 21, 20, 15
  • Forest: 48 tiles โ†’ cubes of 20, 18, 10
  • Jade: 6 tiles โ†’ cubes of 6
  • Red: 5 tiles โ†’ cubes of 5

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Yellow 25 cube.
  2. Send the Yellow 21 cube.
  3. Send the Forest 18 cube.
  4. Send the Yellow 15 cube.
  5. Send the Forest 10 cube.
  6. Send the Red 5 cube.
  7. Send the Yellow 20 cube. Only ~15 of its 20 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Jade 6 cube.
  9. Send the Forest 20 cube. Only ~18 of its 20 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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