Colony Flow Level 444 Answer Key, Walkthrough & Solution

Hard

Level 444 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 444: red armored superhero amid blue energy streaks

Opening move: clear the bottom center red reflection tiles to open the board. Final move: unleash the remaining dark blue and red blocks to finish the sky.

redwhiteblueorangepurple

Board identity

red armored superhero amid blue energy streaks

The recorded palette is red, white, blue, orange, purple. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the red armored superhero amid blue energy streaks

  1. clear the bottom center red reflection tiles to open the board

  2. Send a top row purple block to begin clearing the night sky

  3. Queue the first set of connected boxes for the light blue and orange tiles

  4. clear the white sun to open the middle of the picture

  5. collect the cyan key to unlock the purple tray block

  6. Move the remaining pink and light blue blocks to finish the water

  7. reveal the hidden box by giving it a valid path

  8. Send the second set of connected boxes to clean up the edges

  9. unleash the remaining dark blue and red blocks to finish the sky

Second-source check

Opening and finish confirmed separately

Opening: clear the bottom center red reflection tiles to open the board. Finish: unleash the remaining dark blue and red blocks to finish the sky. Its 9board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 444 Screenshot
Colony Flow Level 444: red armored superhero amid blue energy streaks reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 444 paints Gift with 236 tiles across 4 colors, split into 8 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Black: 130 tiles → cubes of 51, 43, 33, 3
  • Sand: 42 tiles → cubes of 42
  • Purple: 38 tiles → cubes of 24, 14
  • Orange: 26 tiles → cubes of 26

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Black 3

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Black 3 cube.
  2. Send the Black 43 cube. Only ~31 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Black 33 cube. Only ~27 of its 33 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Sand 42 cube. Only ~24 of its 42 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Black 51 cube. Only ~24 of its 51 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Purple 24 cube.
  7. Send the Orange 26 cube. Only ~16 of its 26 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Purple 14 cube.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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