Colony Flow Level 278 Answer Key, Walkthrough & Solution
Level 278 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 278: white cat showing its orange striped tail
Opening move: Start by clearing the massive sky and outer fence to open the board. Final move: Fill the final slots to let the ants sweep up the very last pixels.
Board identity
white cat showing its orange striped tail
The recorded palette is white, orange, brown, blue, red. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the white cat showing its orange striped tail
Start by clearing the massive sky and outer fence to open the board
Queue black and white blocks to peel back the cat outline and body
Send green ants to remove the grass and clear a path to the red heart
Send the connected red blocks to devour the large red heart
Move heavy numbered blocks to break down the final thick areas of the cat
Queue smaller blocks to clean up isolated color islands across the board
Fill the final slots to let the ants sweep up the very last pixels
Second-source check
Opening and finish confirmed separately
Opening: Start by clearing the massive sky and outer fence to open the board. Finish: Fill the final slots to let the ants sweep up the very last pixels. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 278 paints Ice Cream with 132 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.
- White: 54 tiles โ cubes of 54
- Magenta: 52 tiles โ cubes of 43, 9
- Lime: 20 tiles โ cubes of 20
- Indigo: 6 tiles โ cubes of 6
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Magenta 9 cube.
- Send the White 54 cube. Only ~19 of its 54 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Magenta 43 cube. Only ~14 of its 43 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Lime 20 cube. Only ~18 of its 20 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 6 cube. Only ~5 of its 6 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.