Colony Flow Level 1304 Answer Key, Walkthrough & Solution

Hard

Level 1304 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 1304: the board shown in the Level 1304 video

Opening move: Break open the bottom green border to reach the fruit. Final move: Devour the top stem and finish the remaining borders.

Board identity

the board shown in the Level 1304 video

Use the Level 1304 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 1304 video

  1. Verified move 1

    Break open the bottom green border to reach the fruit

  2. Verified move 2

    Bring out the first connected blocks to clear the sides

  3. Verified move 3

    Send dark ants to eat the heavy left shadow

  4. Verified move 4

    Clear the bright yellow and orange highlights on the right

  5. Verified move 5

    Send black and purple ants to the top middle shadow

  6. Verified move 6

    Devour the top stem and finish the remaining borders

Sources reviewed: primary level guide.

Colony Flow Level 1304 Screenshot
Colony Flow Level 1304: the board shown in the Level 1304 video reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 1304 paints Car with 118 tiles across 4 colors, split into 6 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Teal: 60 tiles โ†’ cubes of 36, 24
  • Forest: 36 tiles โ†’ cubes of 20, 16
  • Red: 18 tiles โ†’ cubes of 18
  • Yellow: 4 tiles โ†’ cubes of 4

โš ๏ธ 1 hidden โ€œ?โ€ cube in the tray.

Spoiler: what they hide

Red 18

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden โ€œ?โ€ cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Teal 36 cube. Only ~17 of its 36 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Yellow 4 cube.
  3. Send the Forest 20 cube. Only ~15 of its 20 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Teal 24 cube. Only ~15 of its 24 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Red 18 cube. Only ~16 of its 18 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Forest 16 cube. Only ~15 of its 16 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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