Colony Flow Level 75 Answer Key, Walkthrough & Solution

Super Hard

Level 75 Video Walkthrough

Watch how to clear level 75 without boosters. Want to practice first? Play Colony Flow free in your browser ↗

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 75 paints House with 276 tiles across 5 colors, split into 14 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Violet: 100 tiles → cubes of 31, 29, 26, 14
  • Dark: 78 tiles → cubes of 20, 19, 17, 16, 6
  • Navy: 60 tiles → cubes of 29, 17, 14
  • Aqua: 20 tiles → cubes of 20
  • Cyan: 18 tiles → cubes of 18

⚠️ 2 hidden “?” cubes in the tray.

Spoiler: what they hide

Navy 17, Navy 14

🔒 1 locked cube — free the cube above them before they can be picked.

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Navy 29 cube.
  2. Send the Dark 20 cube.
  3. Send the Dark 19 cube.
  4. Send the Navy 17 cube.
  5. Send the Violet 14 cube.
  6. Send the Navy 14 cube.
  7. Send the Dark 6 cube.
  8. Send the Violet 26 cube.
  9. Send the Violet 29 cube. Only ~17 of its 29 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  10. Send the Dark 16 cube. Only ~12 of its 16 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  11. Send the Cyan 18 cube. Only ~14 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  12. Send the Aqua 20 cube. Only ~12 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  13. Send the Violet 31 cube. Only ~11 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  14. Send the Dark 17 cube. Only ~13 of its 17 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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