Colony Flow Level 599 Answer Key, Walkthrough & Solution

Easy

Level 599 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ†—

Level-specific solution

Colony Flow Level 599: blue koala with yellow cuffs and collar

Opening move: Open the bottom access points by clearing the red base block. Final move: Empty the final remaining blocks to complete the board.

blueyellowblackwhitepinkred

Board identity

blue koala with yellow cuffs and collar

The recorded palette is blue, yellow, black, white, pink, red. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the blue koala with yellow cuffs and collar

  1. Open the bottom access points by clearing the red base block

  2. Start clearing the pink background edges to create room

  3. Attack the white belly to reach the first key

  4. Send ants to the black facial features

  5. Clear the yellow hand to collect the second key

  6. Finish the lower white body to grab the final green key

  7. Clear the large light blue head

  8. Remove the top pink background tiles

  9. Empty the final remaining blocks to complete the board

Second-source check

Opening and finish confirmed separately

Opening: Open the bottom access points by clearing the red base block. Finish: Empty the final remaining blocks to complete the board. Its 9board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 599 Screenshot
Colony Flow Level 599: blue koala with yellow cuffs and collar reference.
๐Ÿ“‹ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 599 paints Flower with 124 tiles across 4 colors, split into 5 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Pink: 69 tiles โ†’ cubes of 45, 24
  • Orange: 21 tiles โ†’ cubes of 21
  • Jade: 20 tiles โ†’ cubes of 20
  • Teal: 14 tiles โ†’ cubes of 14

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Pink 24 cube.
  2. Send the Pink 45 cube. Only ~24 of its 45 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.
  3. Send the Teal 14 cube.
  4. Send the Jade 20 cube.
  5. Send the Orange 21 cube. Only ~12 of its 21 tiles are open at this point โ€” park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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