Colony Flow Level 1121 Answer Key, Walkthrough & Solution

Easy

Video reference only

Written steps are being source-checked

No sufficiently specific written reference is available for Level 1121 yet, so this page does not turn repeated strategy advice into a supposed solution. It will not invent a color order or reuse the separate browser practice level.

Colony Flow Level 1121 Screenshot
Colony Flow Level 1121: web practice board reference.
No dedicated video exists for level 1121 yet — use the board image and ordered written guide above, or check the full playlist for nearby levels.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 1121 paints Puzzle with 342 tiles across 5 colors, split into 9 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Dark: 78 tiles → cubes of 41, 37
  • Cyan: 75 tiles → cubes of 55, 20
  • Sand: 75 tiles → cubes of 50, 25
  • Lime: 75 tiles → cubes of 54, 21
  • Blue: 39 tiles → cubes of 39

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Lime 54

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Sand 25 cube.
  2. Send the Lime 21 cube.
  3. Send the Cyan 20 cube.
  4. Send the Dark 41 cube. Only ~35 of its 41 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Cyan 55 cube. Only ~31 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  6. Send the Sand 50 cube. Only ~30 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Lime 54 cube. Only ~30 of its 54 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  8. Send the Dark 37 cube. Only ~25 of its 37 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  9. Send the Blue 39 cube. Only ~20 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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