Colony Flow Level 1250 Answer Key, Walkthrough & Solution
Level 1250 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser โ
Level-specific solution
Colony Flow Level 1250: the board shown in the Level 1250 video
Opening move: Break through the bottom edge of the outer border. Final move: Finish the top border and clean up the final dots.
Board identity
the board shown in the Level 1250 video
Use the Level 1250 screenshot and video above to confirm this exact layout before following the moves.
Step-by-step solution
Ordered moves for the the board shown in the Level 1250 video
Verified move 1
Break through the bottom edge of the outer border
Verified move 2
Clear the dark blue corners and side paths
Verified move 3
Chew through the middle geometric rings
Verified move 4
Clear the central core of the flower
Verified move 5
Dismantle the top flower petals and black border
Verified move 6
Finish the top border and clean up the final dots
Sources reviewed: primary level guide.

๐ Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 1250 paints Turtle with 117 tiles across 4 colors, split into 4 cubes in the tray. You have 5 waiting slots and two nest holes.
- Coral: 52 tiles โ cubes of 52
- Orange: 28 tiles โ cubes of 28
- Black: 19 tiles โ cubes of 19
- Sand: 18 tiles โ cubes of 18
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Coral 52 cube. Only ~21 of its 52 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Black 19 cube. Only ~15 of its 19 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Orange 28 cube. Only ~14 of its 28 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Sand 18 cube. Only ~12 of its 18 tiles are open at this point โ park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.
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