Colony Flow Level 304 Answer Key, Walkthrough & Solution
Level 304 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 304: yellow child wearing a pink ram costume
Opening move: Clear the yellow belly and brown feet to open the lower board. Final move: Dump the final black and white blocks to win.
Board identity
yellow child wearing a pink ram costume
The recorded palette is yellow, pink, brown, red, white. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the yellow child wearing a pink ram costume
Clear the yellow belly and brown feet to open the lower board
Move the connected blocks to open the pink suit
Unleash white blocks into the background corners
Clear the black outline to reach the locked key
Reveal and utilize the hidden blocks
Clear the upper brown ears and face details
Dump the final black and white blocks to win
Second-source check
Opening and finish confirmed separately
Opening: Clear the yellow belly and brown feet to open the lower board. Finish: Dump the final black and white blocks to win. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 304 paints Puzzle with 342 tiles across 5 colors, split into 10 cubes in the tray. You have 5 waiting slots and two nest holes.
- Teal: 78 tiles → cubes of 39, 39
- Blue: 75 tiles → cubes of 45, 30
- Coral: 75 tiles → cubes of 55, 20
- Cream: 75 tiles → cubes of 48, 24, 3
- Yellow: 39 tiles → cubes of 39
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Cream 3
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Blue 30 cube.
- Send the Cream 24 cube.
- Send the Coral 20 cube.
- Send the Cream 3 cube.
- Send the Teal 39 cube. Only ~35 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Coral 55 cube. Only ~30 of its 55 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Cream 48 cube. Only ~29 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 45 cube. Only ~27 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Teal 39 cube. Only ~26 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Yellow 39 cube. Only ~20 of its 39 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.