Colony Flow Level 196 Answer Key, Walkthrough & Solution
Level 196 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 196: white cat sitting upright on a wooden bench
Opening move: Clear the initial black and green outer borders to create working space. Final move: Flood the board with cream blocks to complete the body of the cat.
Board identity
white cat sitting upright on a wooden bench
The recorded palette is white, black, brown, green, yellow. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the white cat sitting upright on a wooden bench
Clear the initial black and green outer borders to create working space
Send the connected light green and orange blocks to clear the collar
Dig into the bottom brown planks to secure the blue key
Attack the top green background to gather the yellow key
Reveal the hidden boxes and tackle the dark outline of the cat
Finish off the remaining wooden planks on the right side of the screen
Flood the board with cream blocks to complete the body of the cat
Second-source check
Opening and finish confirmed separately
Opening: Clear the initial black and green outer borders to create working space. Finish: Flood the board with cream blocks to complete the body of the cat. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 196 paints Sun with 484 tiles across 4 colors, split into 14 cubes in the tray. You have 5 waiting slots and two nest holes.
- Navy: 360 tiles → cubes of 54, 43, 41, 38, 35, 33, 32, 32, 27, 25
- Blue: 70 tiles → cubes of 45, 25
- Teal: 48 tiles → cubes of 48
- Dark: 6 tiles → cubes of 6
⚠️ 2 hidden “?” cubes in the tray.
Spoiler: what they hide
Blue 25, Dark 6
🔒 1 locked cube — free the cube above them before they can be picked.
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Navy 54 cube.
- Send the Navy 43 cube.
- Send the Navy 41 cube.
- Send the Navy 38 cube.
- Send the Navy 35 cube.
- Send the Navy 33 cube.
- Send the Navy 32 cube.
- Send the Navy 32 cube.
- Send the Teal 48 cube. Only ~44 of its 48 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Navy 27 cube.
- Send the Blue 25 cube. Only ~19 of its 25 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Blue 45 cube. Only ~20 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 6 cube.
- Send the Navy 25 cube. Only ~19 of its 25 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.