Colony Flow Level 329 Answer Key, Walkthrough & Solution
Level 329 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 329: green circular crest with a four-leaf clover
Opening move: Move white and green blocks to open the bottom edge. Final move: Clear the final top rim to finish the puzzle.
Board identity
green circular crest with a four-leaf clover
The recorded palette is green, white, black. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the green circular crest with a four-leaf clover
Move white and green blocks to open the bottom edge
Collect the gold key to free the trapped tray block
Send black ants to chew through the lower dark outlines
Move your ants up the right side of the canvas
Grab the blue key resting on the top right green ring
Break apart the remaining upper black lines
Clear the final top rim to finish the puzzle
Second-source check
Opening and finish confirmed separately
Opening: Move white and green blocks to open the bottom edge. Finish: Clear the final top rim to finish the puzzle. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 329 paints Shroom House with 173 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.
- Aqua: 84 tiles → cubes of 43, 22, 19
- Orange: 47 tiles → cubes of 47
- White: 24 tiles → cubes of 20, 4
- Dark: 18 tiles → cubes of 18
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
White 4
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Aqua 22 cube.
- Send the Aqua 19 cube.
- Send the White 4 cube.
- Send the Aqua 43 cube. Only ~18 of its 43 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Orange 47 cube. Only ~21 of its 47 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the White 20 cube. Only ~15 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Dark 18 cube. Only ~14 of its 18 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.