Colony Flow Level 498 Answer Key, Walkthrough & Solution
Level 498 Video Walkthrough
Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗
Level-specific solution
Colony Flow Level 498: pink-haired girl with small black horn clips
Opening move: Focus on the bottom jacket details to open the center. Final move: Flood the top edge with light blue ants to finish.
Board identity
pink-haired girl with small black horn clips
The recorded palette is pink, black, cream, purple, yellow, blue. Use the screenshot to confirm the placement of these colors before starting the first move.
Step-by-step solution
Ordered moves for the pink-haired girl with small black horn clips
Focus on the bottom jacket details to open the center
Clear the face to carve a massive path into the middle
Begin eating the bright pink hair around the face
Send the light blue background ants on the lower sides
Move further up the hair and clear the side outlines
Clear the top hair ornaments and the final head border
Flood the top edge with light blue ants to finish
Second-source check
Opening and finish confirmed separately
Opening: Focus on the bottom jacket details to open the center. Finish: Flood the top edge with light blue ants to finish. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.
Sources reviewed: primary level guide and independent cross-check.

📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level
Board Preview
What You're Up Against
Level 498 paints Citrus with 325 tiles across 5 colors, split into 11 cubes in the tray. You have 5 waiting slots and two nest holes.
- Orange: 136 tiles → cubes of 52, 50, 34
- Sand: 84 tiles → cubes of 46, 29, 9
- Jade: 80 tiles → cubes of 36, 28, 16
- Yellow: 20 tiles → cubes of 20
- Indigo: 5 tiles → cubes of 5
⚠️ 1 hidden “?” cube in the tray.
Spoiler: what they hide
Indigo 5
Step-by-Step Solution
This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.
Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.
- Send the Sand 46 cube.
- Send the Sand 29 cube.
- Send the Jade 36 cube.
- Send the Jade 28 cube.
- Send the Orange 52 cube. Only ~31 of its 52 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Orange 34 cube. Only ~25 of its 34 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Orange 50 cube. Only ~19 of its 50 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Jade 16 cube.
- Send the Sand 9 cube.
- Send the Yellow 20 cube. Only ~16 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
- Send the Indigo 5 cube. Only ~4 of its 5 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.