Colony Flow Level 940 Answer Key, Walkthrough & Solution

Super Hard

Level 940 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 940: the board shown in the Level 940 video

Opening move: Open with the outer cyan sky tiles. Final move: Remove the final pieces.

Board identity

the board shown in the Level 940 video

Use the Level 940 screenshot and video above to confirm this exact layout before following the moves.

Step-by-step solution

Ordered moves for the the board shown in the Level 940 video

  1. Verified move 1

    Open with the outer cyan sky tiles

  2. Verified move 2

    Queue the first green rind blocks

  3. Verified move 3

    Send out the orange blocks to clear the stars

  4. Verified move 4

    Clear the light green inner rind layer

  5. Verified move 5

    Begin clearing the main red watermelon flesh

  6. Verified move 6

    Tackle the dark red shading and black seeds

  7. Verified move 7

    Clear the yellow background tiles at the bottom

  8. Verified move 8

    Complete the inner pink flesh of the melon

  9. Verified move 9

    Finish the remaining cyan sky blocks

  10. Verified move 10

    Remove the final pieces

Sources reviewed: primary level guide.

Colony Flow Level 940 Screenshot
Colony Flow Level 940: the board shown in the Level 940 video reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 940 paints Moon with 484 tiles across 4 colors, split into 17 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Navy: 355 tiles → cubes of 51, 51, 42, 40, 40, 25, 23, 22, 22, 20, 19
  • Pink: 104 tiles → cubes of 38, 30, 28, 8
  • Lime: 13 tiles → cubes of 13
  • Aqua: 12 tiles → cubes of 12

⚠️ 3 hidden “?” cubes in the tray.

Spoiler: what they hide

Lime 13, Pink 8, Pink 38

🔒 1 locked cube — free the cube above them before they can be picked.

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Navy 51 cube.
  2. Send the Navy 51 cube.
  3. Send the Navy 42 cube.
  4. Send the Navy 40 cube.
  5. Send the Navy 40 cube.
  6. Send the Navy 25 cube.
  7. Send the Navy 23 cube.
  8. Send the Navy 22 cube.
  9. Send the Navy 22 cube.
  10. Send the Navy 20 cube.
  11. Send the Pink 28 cube.
  12. Send the Pink 8 cube.
  13. Send the Pink 30 cube. Only ~25 of its 30 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  14. Send the Navy 19 cube. Only ~18 of its 19 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  15. Send the Pink 38 cube. Only ~17 of its 38 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  16. Send the Aqua 12 cube.
  17. Send the Lime 13 cube. Only ~11 of its 13 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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