Colony Flow Level 338 Answer Key, Walkthrough & Solution

Easy

Level 338 Video Walkthrough

Watch the full clear first, then use the written checkpoints below for each move. Want to practice first? Play Colony Flow free in your browser ↗

Level-specific solution

Colony Flow Level 338: red circular emblem behind wooden barriers

Opening move: Start chipping away at the massive chocolate barriers. Final move: Finish off the corner shapes and complete the board.

redblackwhitebrowngrey

Board identity

red circular emblem behind wooden barriers

The recorded palette is red, black, white, brown, grey. Use the screenshot to confirm the placement of these colors before starting the first move.

Step-by-step solution

Ordered moves for the red circular emblem behind wooden barriers

  1. Start chipping away at the massive chocolate barriers

  2. Maintain the ant flow and uncover hidden boxes

  3. Break the first chocolate section and expose the picture

  4. Destroy the remaining chocolate and open the center circle

  5. Tackle the center red and black symbol

  6. Clear the extensive white background

  7. Finish off the corner shapes and complete the board

Second-source check

Opening and finish confirmed separately

Opening: Start chipping away at the massive chocolate barriers. Finish: Finish off the corner shapes and complete the board. Its 7board-specific moves are listed above; the picture name and palette come from the other reference page.

Sources reviewed: primary level guide and independent cross-check.

Colony Flow Level 338 Screenshot
Colony Flow Level 338: red circular emblem behind wooden barriers reference.
📋 Written practice guide (web version)board preview, color breakdown & loading order for the playable web level

Board Preview

What You're Up Against

Level 338 paints Mushroom with 170 tiles across 4 colors, split into 7 cubes in the tray. You have 5 waiting slots and two nest holes.

  • Lime: 76 tiles → cubes of 45, 31
  • Cream: 38 tiles → cubes of 20, 18
  • Dark: 32 tiles → cubes of 32
  • Yellow: 24 tiles → cubes of 21, 3

⚠️ 1 hidden “?” cube in the tray.

Spoiler: what they hide

Dark 32

Step-by-Step Solution

This loading order was computed from the web level layout with a reachability-first strategy: always feed the ants colors they can actually reach, and never let all 5 slots fill with blocked colors. Tap hidden “?” cubes only when you have slot room to absorb a surprise color.

Load the cubes in this order, letting the ants work between picks. Unless noted, a cube's tiles are fully reachable when you send it.

  1. Send the Lime 45 cube. Only ~28 of its 45 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  2. Send the Yellow 3 cube.
  3. Send the Dark 32 cube. Only ~22 of its 32 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  4. Send the Lime 31 cube. Only ~17 of its 31 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  5. Send the Cream 18 cube.
  6. Send the Cream 20 cube. Only ~15 of its 20 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.
  7. Send the Yellow 21 cube. Only ~17 of its 21 tiles are open at this point — park it in a slot and let the surrounding colors clear the rest of the way.

Finish without boosters for 3 stars and bonus coins. If the board jams anyway, a Shuffle or Vacuum booster is the cheapest way out.

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